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EVA-01 has undoubtedly seen far more action in its time than any of the other
Evas under NERV's control, it is also extremely unpredictable. On several
occasions now Unit 01 has moved without energy being supplied to it and is
quoted by Ritsuko to be a berserker. However it is because of this Eva's rogue
behaviour that many of the Angels were actually successfully destroyed and its
pilot, Shinji Ikari; the third child, is still alive to tell the tale.
MODEL
TYPE: TEST TYPE EVA-01
CLASS: Anti-Angel Combat Evangelion
CREW: One pilot in the Entry Plug, in
emergency situations, two suitable teenagers can pilot the Evangelion, as long
as they function on the same thought language, or, two passengers can sit behind
the pilot, however this causes 'thought noise', which will be explained below in
the Entry Plug Synchronization system System.
M.D.C. BY LOCATION:
| *LOCATION |
M.D.C. |
| Head |
200 |
| Arms (2) |
250 each |
| Hands (2) |
75 each |
| Legs (2) |
300 each |
| **Main Body |
750 |
| ***Entry Plug |
50 |
| Shoulder Wings (2) |
200 each |
| Power Umbilical |
10 for every
10ft segement |
| Shoulder Batteries (1 or 2; Optional) |
100 each |
| Progressive Knife (optional) |
25 |
| Progressive Axe/Smash Hook (optional) |
50 |
| Progressive Spear/Sonic Glaive (optional) |
50 |
| Progressive Sword/Sonic Katana (optional) |
50 |
| Handgun (optional) |
75 |
| Pallet Gun (optional) |
150 |
| Pin-Point Positronic Accelerator Rifle (optional) |
300 |
* Every body part on the Evangelion aside from the main body and shoulder
wings, require called strikes to hit at long range, with a -1 to strike legs
and arms, -2 to strike the head, and -3 to strike the hands & power
umbilical. It is important to note that every bit of the damage caused to
the Evangelion WILL be felt by the pilot in an ammount of pain to scale with
the severity of the damage. More information on this is below.
**Destruction of the main body's M.D.C. will send horrible shock through the
body of the Evangelion's body. The pilot MUST make a roll to save vs.
coma/death -25% or pass out into a coma, which afterwards they must be
treated by high-quality medical facilities, otherwise within 30 minutes they
will die.
***Destruction of the entry plug will KILL the pilot inside. The entry plug
can only be damaged if all of the Main Body M.D.C. is depleted, or if the
entry plug is ejected.
SPEED:
RUNNING: The Evangelion at a full
run, can attain speeds up to 300kmph.
LEAPING: Without any kind of running start, the
Evangelion can leap up to 300m, with a good running start it could probably
clear a kilometer in one bound!
STASTICAL DATA:
HEIGHT: 60 meters standing fully upright,
normally the Evangelions take a lower profile stance in combat, usually
measuring at 50m.
PHYSICAL STRENGTH: Equal to a Robotic P.S. of 200
POWER SYSTEM: The independent power system on the
Evangelions is very limited, only enough power to keep the Evangelion
functioning for 1 minute (5 minutes in minimal function mode). With special
batteries stored on the Shoulder Wings back however, this can be extended to
30 minutes. Normally the Evangelion uses a back linked power cable to keep
functioning. As long as the cable is attached, the Eva can function
indefinatly (or as long as the generator at NERV HQ lasts).
WEAPON SYSTEMS:
1. HAND TO HAND COMBAT:
The Evangelions primary form of combat is up-close with their own two hands and
legs! This is especially true of the EVA-01 Test Type, which has been known to
charge head-long at the enemy in berzerker rages and tear them apart with
nothing but it's bare hands.
PUNCH, ELBOW, ETC (STANDARD STRIKE): 6d6+10 M.D.
POWER PUNCH: 1d6x10+22 M.D. (costs two attacks)
KICK: 6d6+10 M.D.
LEAP KICK: 2d4x10+22 M.D. (costs three attacks)
BODY BLOCK/TACKLE: 1d6x10+22 M.D. (costs two attacks)
SYSTEMS OF NOTE ON THE TEST TYPE EVA-01
A.T. (ABSOLUTE TERROR) FIELD: This is a defensive system installed on the Evangelion, which
works identically to the defensive fields on the Angels. The EVA-01 has a
moderate AT Field able to deflect any attack equal to or under 300 M.D.(any
attack over that does full damage). However it is known, that one A.T. Field can
be neutralized, by creating another within a 10m distance, which overlaps and
obliterates the phase space, rendering both fields inoperable.
BERZERKER
RAGE: This is the double-edged sword of the EVA-01 TEST TYPE,
when the pilot has sustained serious (but not fatal, serious main body damage,
GM's call), there is a 25% chance that the EVA-01 will suddenly go into a
Berzerker Rage until either it or it's target is destroyed. The amazing part of
this rage is that the EVA-01 will be able to function even without the Power
Umbilical or any remaining back-up power. During the Berzerker Rage EVA-01
counts functions as if the pilot has a 1d4x100% synchronization rate (roll each
time it succumbs to Bezerker), however it has no concern for what is around it,
just it's target, so it will do a lot of damage to the surrounding area most
likely. Also note that the EVA-01 will not use weapons while Berzerk, it can
only fight with it's bare-hands. Also note, that humans facing or viewing the
EVA-01 in berzerk is not pretty, requiring any who view to save against an HF of
18.
BIO-REGENERATION: A system that gives
more evidence that the Evangelions are something more than machines. Evangelion
Units 01, and 05-13 (whose conversions might never see the light of day) have
shown the ability to rapidly repair damage delt to them, much like you see in
supernatural creatures and the Angels. Unfortunatly for the EVA-01 the
rengeration was not readily available, only normally once at the beginning of
each Berzerker Rage, regenerating either 2d4x10+20 M.D. to each body part, or
regenerating 1d4x100 M.D. to a single body part! (Note that if Body Mass is
lost, it cannot be regenerated without new bio-mass to work with, like when the
EVA used the razor ribbion from Zeruel to regenerate it's severed arm) The
chance of regeneration happening during any time other than Berzerker Rages is
equal to 1/10 the pilots Synchronization rate.%.
COMPUTER & LASER TARGETING SYSTEM: The EVA-01 has a sophisticated targeting system, on aimed shots
the EVA-01 has +3 to strike with long-range weapon systems. With burst weapons
this bonus is reduced to +1.
ENTRY PLUG ENVIRONMENTAL PROTECTION:
The Entry Plug is an environmentally sealed system, suitable for protection the
pilot in all but the most hostile environments (diving into magma comes to
mind). The following features are included.
- Computer controlled life support system
- Internal cooling and temperature
- LCL Purification system, the system can keep the LCL pure for breathing
for approx. 16 hours.
- Insulated, high temperature resistant for up to 600 degrees centigrade.
Normal fires do no damage. Nuclear and plasma fires do full damage.
- Radiation Shielded.
ENTRY PLUG SYNCHRONIZATION SYSTEM:
This system is the crowning achievement of NERV. It allows what so far no other
piloting system has been able to accomplish, the synchronization of the pilot
and his craft, to the point that they are one. This allows precision
controlling, and enables the Evangelion to handle such difficult tasks that we
take for granted (walking, jumping, precision accuracy). This is done through a
series of system within a tube system known as the Entry Plug. The first set of
systems are on the pilot, those being the Entry Plug Suit (I'm unsure of what
contributions it makes to the system) and the brain-uplink clips which are
clipped into the hair near the scalp of the pilot. The second set aide is the
LCL which fills the Entry Plug, LCL (Link Connection Liquid) is an interesting
liquid that allows the pilot to survive without breathing, by directly
oxygenating blood, without having to focus on the vital task of air intake, the
pilots mind can synchronize with the Evangelion better. Last is the Logic
system, which reads the pilots mental commands much like the brain reads the
commands we give it through the process of thought, and joins them with the
manual controls, enabling the precision that makes the Evangelions move with
human speed and agility. However there are several drawbacks to the Entry Plug
System. It appears that only certain children, born within 6 months of the
Second Impact, are able to use the Synchroinization System, and it has shown the
tendancy to put a great mental strain on the pilot after a certain ammount of
time (Save vs. insanity -2 after the pilots first combat run, then again for
every month the pilot continues to operate, -1 to M.E. everytime the save is
failed, the maximum penelty that can be reached is -5, after that apply no more
penelties). Also, the greatest disadvantage, and something that seems to link
the Evangelions as something much more than machines, is that the pilot feels
pain from damage caused to the Evangelion, in the degree that they would if the
Evangelion were their own body! In episodes 1, 3, and 5 we can see how Shinji
suffers as the Angels cause horrible damage to the EVA-01, when the first Angel
broke it's arm and then drove a laser spear right through the EVA's head, and
when the second Angel stabs through the EVA's body with it's energy ribbons, and
when the third Angel fires a particle blast into the chest of the EVA, that
causes Shinji to have a heart attack. As such, for every attack that would
either destroy or do an ammount of damage equal to 1/2 a body part's M.D.C., the
pilot MUST make a save vs. pain (14 or higher) or suffer as he would if the
attack was made on him, and if a single attack does an ammount of damage to the
main body equaling 3/4 it's M.D.C., the pilot must must make a save vs. pain -4,
or they will suffer a massive heart attack from the shock, and must be
ressuciated by proper medical faciliaties.
SYNCHRONIZATION PERCENTAGES W/ THE TEST TYPE EVA-01: This is the
percentage (rounded down, unless a different value is given) of the abilities
(speed, physical strength) and combat bonuses that can be accessed by the pilot
at their current experience of Synchronization with the Evangelion. Only combat
bonuses increase beyond 100% Synch Rate.
- First Run: 35%, can only maintain a slow walk of 30kmph,
if any speed over that is attempted the Eva will fall over.
- For the current level of experience after the First Run
(i.e. if a pilot was level 2 during his first run, this would be his
synchronization % until he gained a new level): 45%
- Next level of Experience (i.e. if a pilot was level 2
during his first run, this would be his synchronization % when he became
level 3): 55%
- After 3rd Level of experience with the Evangelion: 82%
- After 4th level of experience with the Evangelion: 100%
- After 5th level & beyond: +30% at every new level
- After every 3 Combat Runs: +10% (to their current Synch
%)
SYNCHRONIZATION PENELTIES & BONUSES: Certain situations can
and will modify the a persons Synchronization Rate.
- Two pilots attempting to operate the Evangelion on the same thought
Language, -10%
- Two pilots attempting to operate the Evangelion on different thought
Languages (like when Asuka had EVA-02 set for German but Shinji was thinking
in Japanese), complete system error!
- One pilot attemtping to operate with passengers operating on the same
thought language, -15% for one passenger, -20% for two.
- Emotional focus, if the pilot makes a d20 roll under their M.E. (note in
this case, the Synchro System M.E. penelties do not count!) during an
extremely emotional and/or important situation, they will gain a +20%
Synchronization bonus for 1d4 minutes.
POWER
UMBILICAL: This is the key to the Evangelion's
operation in the field. Nuclear systems are to heavy and far to dangerous to
install in a combat mech, there for an external energy source is supplied via
the back-plugged power umbilical. If the umbilical is ever cut or disconnected
from the Evangelion, it will have to rely on it's own backup power supply, which
normally only last's one full minute (or 5 minutes with extra batteries stored
in the shoulder wings). The Umbilical normally has a length of up to 8km, but it
can be extended to five-times (40km) the mentioned length if required.
RADAR: Sophisticated
Radar, can track up to 35 targets simultaneously RANGE: 50 kilometers
SCRAMBLER RADIO:
Sophisticated communications system installed into each EVA, the scrambled
singal can only be unscrambled (so far) by the systems on every EVA and at NERV
HQ. RANGE: 35km
TEST TYPE EVA-01 COMBAT BONUSES
- Do not forget to employ Synchronization %'s.
- 3 attacks per melee (plus those of the pilot)
- +3 to roll with punch, fall, or impact (explosion), reducing damage by
half.
- +3 to strike, parry, and dodge.
- Critical Strike same as pilots hand to hand
- When the pilot's Synchronization rate is 125% or better, Critical strike
on natrual 17-20.
- HTH Damage is given up with weapon systems
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