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Saibamen Race

(Version 1.00 - Last Modified: 03/24/2002)

Note

Saibamen have a low intelligence and are not recommended as player characters. They are also very rare, but are often in the accompaniment of Frieza’s minions or with Saiyans before the destruction of the Saiyan home world.

History

The Saibamen are a race of small demon-like supernatural creatures. They are tough and dangerous fighters that are indigenous to a planet in the Milky Way Galaxy near the Sol Star System (Earth). The Saibamen evolved on a very hostile planet that was filled with many dangerous creatures, animals, and plants. The Saibamen were forced to adapt to their environment by developing tough skins, incredible strength, and several natural abilities that ensured the survival of their race.

During the Saiyans initial exploration of the space around their home world, they discovered the Saibamen and were immediately attacked. The Saiyans defeated the attacking creatures, but were so impressed with them, that they decided to stay and learn more about them. During the years that followed, the Saiyans helped the Saibamen to eliminate nearly all the natural enemies that populated the Saibamens’ home world, earning the Saibamens’ eternal appreciation.

When Frieza employed the Saiyans as his troops, he learned of the Saibamen and decided to investigate. Frieza soon discovered how powerful and how useful the slow-witted creatures could be. Using high technology, Frieza was able to genetically alter the Saibamen so that their entire reproductive system was altered. Instead of laying eggs as they had originally done, the Saibamen created small seeds that would develop very rapidly unless placed inside of a Saibamen Jar. Frieza was able to create an army of creatures that were easy to transport, hard to destroy, and powerful enough to be useful. The Saibamen were sent with Saiyans and Frieza’s minions in small jars as instant reinforcements if they were needed.

But as always, Frieza was not finished with the Saibamen. Frieza realized that if he could create a large army using the Saibamen, so could his enemies. Frieza destroyed the Saibamens’ home world and decreased the number of Saibamen in existence to a much more manageable number. The creatures will also made sterile so that the only way to create new Saibamen would be to clone them, and only Frieza had access to the facilities necessary to clone the Saibamen seeds.

Appearance and Biology

The Saibamen are small, green skinned creatures that resemble small demons. They are humanoid shaped with two arms and two legs, but at the end of each limb is a three-fingered claw. Their feet are as opposable as their hands and can be used to grasp and perform skills with no penalty. The Saibamen also have powerful jaws filled with sharp teeth.

When a Saibamen seed is removed from a Saibamen Jar it will immediately begin to develop. If it is not placed in a dark environment within one minute of its removal form the jar, it will not develop properly. Reduce PS, PE, PE, Spd, and MDC by half. A dark area can be underground, like planting the seeds, or only removing them at night, but if they are affected by natural light during the development time, they will suffer the penalties mentioned above. Within 1D6+4 minutes of being removed from a Saibamen Jar, the Saibamen will be fully developed adults with all the stats and abilities listed below.

Racial Statistics

  • Alignment: Any
  • Attributes:
     
    • I.Q.: 1D6+1
    • M.E.: 5D6
    • M.A.: 2D6
    • P.S.: 4D6+6 (supernatural)
    • P.P.: 4D6
    • P.E.: 4D6
    • P.B.: 2D6
    • Spd: 1D4x10
  • Size: 4 to 5 feet (1.2 to 1.5 m) tall
  • Weight: 120 to 170 lbs (54.4 to 77.1 kg)
  • M.D.C.: 4D6x10+10, average is 150 (magic-rich environments only)
  • S.D.C.: 6D6x10
  • Hit Points: PEx2 +1D6x10
  • Armor Rating: 12
  • Average Life Span: 2 years
  • Horror Factor: 10
  • P.P.E.: 3D6
  • Magic Powers: None
  • I.S.P.: MEx5 +150
  • Psionic Powers: None
  • Natural Abilities:
     
      1. Ki Manipulation Technique:
         
          All Saibamen possess the following Ki Manipulation techniques: Makosen (Mega-Energy Ball), Sokidan (Energy Ball), Self-Destruct, Saruken (Avoid), Ki Shield, and Regeneration.

     
  • Experience Level: Experience level is equal to 1D4+4
  • Combat Skills: Six attacks per melee, +6 to strike, parry, and dodge, +2 to initiative, and +4 to roll with punch, fall, and impact.
  • Damage: Normal human damage, but claws on hands and feet cause double damage from kicking and punching (claw strike) and sharp teeth cause 50% more biting damage.
  • Penalties: The Saibamen are not very bright and can be ambushed relatively easily, but they have very strong instincts and are cunning so they can form ambushes and traps against their enemies or prey.
  • R.C.C. Skills:
     
    • Language: Understand Saiyan (98%)
    • Land Navigation (70%)
    • Detect Ambush (30%)
  • Allies: Saiyans and Frieza.
  • Enemies: Only other species from the Saibamen’s home planet, but they will fight anything at the request of a Saiyan or Frieza’s henchmen.


Copyright © 2002-03, Cheethorne (Kevin Barrett).
All rights reserved, duplication in part or in full by permission only.
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