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O.C.C.s of the Colonial Fleet from Battlestar
Galactica
The training level for the Colonial Military is very similar to that of the
C.A.F. in Phase World and the same O.C.C.s are used with only slight
modifications. Military Personnel in medical and other science branches
would not be
considered the Military Rank that describes their OCC but would instead be
considered Colonial Science & Medical Officers. A small percentage of Pilots
would be considered to be the Turbo Jockeys OCC from Phase World. Star Buck
would be considered a Turbo Jockey for example.
Skill Notes: The skill Pilot Power armor and robot combat skills. No
character may select these skills. A character may select robot mechanic and
robot electronics though because the Colonial Fleet has advanced robots.
Common Skills:
All citizens of the Twelve Colonies have the following skills:
Language: Planetary Tongue 98%
Literacy: Planetary Tongue +30%
Language: Colony Common Language +30%
Literacy: Colony Common Language +20%
Computer operation +10%
Basic Math +20%
All skills are in addition to O.C.C. skills.
Colonial Officer: Use C.A.F. Fleet officer with the following
modifications:
O.C.C. Skills: Remove the Skill: Power Armor Combat Basic (skills
do not exist in Battlestar Galactica). Add the skills of Zero G Movement
& Combat and EVA. Replace inappropriate language skills with appropriate
language skills.
O.C.C. Related Skills: Choose as normal
Secondary Skills: Choose As normal
Colonial Officer (Turbo Jockey): For those fighter pilots that seem
instinctive pilots. Use the OCC of Turbo Jockey from Phase World Sourcebook
O.C.C. Skills: Replace inappropriate language skills with
appropriate language skills.
O.C.C. Related Skills: Choose as normal
Secondary Skills: Choose As normal
Colonial Warrior: Use C.A.F. Trooper with the following
modifications:
O.C.C. Skills: Remove the Skill: Power Armor Combat Basic and
Pilot contragravity Pack (skills do not exist in Battlestar Galactica).
Pilot Tank & APC refers to the Colonial Land Ram. Add the skills of Zero
G Movement & Combat and EVA. Replace inappropriate language skills with
appropriate language skills.
O.C.C. Related Skills: Choose as normal
Secondary Skills: Choose As normal
Colonial Science & Medical Officers: Use C.A.F. Scientist with the
following modifications:
O.C.C. Skills: Replace inappropriate language skills with
appropriate language skills.
O.C.C. Related Skills: Choose as normal
Secondary Skills: Choose As normal
Other O.C.C.s:
Many other OCCs are common within the Twelve Colonies. Among the most
common are Headhunter/Mercenary, Special Forces, Bounty Hunter, Tracers,
Spacer, Pirate, Body Fixers, City Rats, Vagabond, Rogue Scholar (Not
considered Rogue), Rogue Scientist (Not considered Rogue), and
Operators. No Magic classes and Psionic classes are very rare.
[ Phase World TM, Kreeghor TM, and CAF TM are trademarks owned by Kevin
Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and Palladium Books
Inc.]

[ Battlestar Galactica is copyright © Universal Pictures. ]
By Kitsune (kitsune@addr.com ).
Rifts Conversion Copyright © 1998, Kitsune. All rights reserved.
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